US Video Game Spending Fell in 2019, Call of Duty: Modern Warfare Bestselling Game of Q4 2019, Says NPD Group
The US spending on video game hardware and software in 2019 was $ 14.6 billion (approximately Rs. 1,03,756 rupees), a 13 percent decrease from the previous year.
Americans spent less on video games last year when new consoles were prepared for launch and Google began broadcasting titles from the cloud, an industry group said Thursday. US spending UU. In video game hardware and software in 2019, it was $ 14.6 billion (approximately Rs. 1,03,756 rupees), a 13 percent decrease from the previous year, said market tracking group NPD Group.
Rivals of the Sony and Microsoft console plan to release next-generation hardware this year, giving players reasons to wait for the latest offers before deciding on what to spend their money on.
Spending on hardware, software, accessories and game cards for video games alone in December totaled $ 3 billion (approximately Rs. 21,319 million rupees), 15 percent less compared to the same month last year, NPD reported.
Call of Duty: Modern Warfare was the best selling game in the USA. UU. For three consecutive months after its launch in October, it ended 2019 as the best selling game of the year, according to NPD.
It was the eleventh consecutive year that Call of Duty has been the best selling video game franchise, NPD reported.
He also reported that the number of people playing mobile games in the USA. UU. And Canada increased by approximately two percent to 214 million last year. The pace slowed due to the saturation of the smartphone and tablet market.
However, money spent on mobile games increased 24 percent to reach $ 11.82 billion (approximately Rs. 84.025 million rupees) last year.
“Mobile games continue to be a dynamic and expanding market, offering attractive content for all types of players,” said NPD gaming industry analyst Mat Piscatella.
Google set out to transform the world of video games at the end of last year with the launch of a service called Stadia that allows people to access console-quality games as easily as they do with email.
Google continues to refine Stadia, working to expand the selection of games and the types of devices connected to the Internet on which they can play.
Microsoft has been testing an xCloud online gaming platform that it plans to make available on Windows personal computers.
Sony Interactive Entertainment has a PlayStation Now service that combines games in the cloud and downloads of titles that synchronize with their latest consoles and personal computers with Windows.
An Apple Arcade mobile game service offers custom game applications downloaded to devices.
A rival Google Play Pass for Android devices charges the same monthly subscription price of $ 4.99 (approximately Rs. 350) as that of Arcade, which focuses on games for Apple iOS devices.